#pragma once

#include <iostream>
#include <pthread.h>
#include <string>

namespace ThreadMoudle
{
    // 线程执行的方法
    typedef void (*func_t)(const std::string &name);// 函数指针类型

    class Thread
    {
    public:
        void Excute()
        {
             std::cout << _name << " is running" << std::endl;
            _isrunning=true;
            _func(_name);
            _isrunning=false;
        }

    public:
        Thread(const std::string &name,func_t func):_name(name),_func(func)
        {
            std::cout << "create " << name << " done" << std::endl;
        }
        static void*ThreadRoutine(void *args)// 新线程都会执行该方法！
        {
            Thread*self=static_cast<Thread*>(args);//获得当前对象
            self->Excute();
            return nullptr;
        }
        bool Start()
        {
            int n=::pthread_create(&_tid,nullptr,ThreadRoutine,this);
            if(n!=0)return false;
            else return true; 
        }
        std::string status()
        {
            if(_isrunning)return "running";
            else return "sleep";
        }
        void Stop()
        {
            if(_isrunning)
            {
                ::pthread_cancel(_tid);
                _isrunning=false;
            }
        }
        void Join()
        {
            if(!_isrunning)
            {
                ::pthread_join(_tid,nullptr);
                 std::cout << _name << " Joined" << std::endl;
            }
        }
        std::string Name()
        {
            return _name;
        }
        ~Thread(){};
    private:
        std::string _name;
        pthread_t _tid;
        bool _isrunning;
        func_t _func; // 线程执行的回调函数
    };
} // namespace ThreadMoudle
